Computes the Gaussian blurred image of an image given two sigma values in X, Y and Z.
Thus, the filterkernel can have non-isotropic shape.
The implementation is done separable. In case a sigma equals zero, the direction is not blurred.
DEPRECATED: This method is deprecated. Use gaussianBlur3D instead.
Categories: Noise, Filter
Ext.CLIJ2_blur3D(Image source, Image destination, Number sigma_x, Number sigma_y, Number sigma_z);