GPU accelerated image processing for everyone
Applies a cylinder transform to an image stack assuming the center line goes in Y direction in the center of the stack.
This transforms an image stack from an XYZ coordinate system to a AYD coordinate system with A the angle around the center line, Y the original Y coordinate and D, the distance from the center.
Thus, going in virtual Z direction (actually D) in the resulting stack, you go from the center to theperiphery.
Category: Transformations
Availability: Available in Fiji by activating the update sites clij and clij2. This function is part of clij2_-2.5.0.1.jar.
Ext.CLIJ2_cylinderTransform(Image input, Image destination, Number number_of_angles, Number delta_angle_in_degrees, Number relative_center_x, Number relative_center_z);
// init CLIJ and GPU import net.haesleinhuepf.clij2.CLIJ2; import net.haesleinhuepf.clij.clearcl.ClearCLBuffer; CLIJ2 clij2 = CLIJ2.getInstance(); // get input parameters ClearCLBuffer input = clij2.push(inputImagePlus); destination = clij2.create(input); int number_of_angles = 10; float delta_angle_in_degrees = 1.0; float relative_center_x = 2.0; float relative_center_z = 3.0;
// Execute operation on GPU clij2.cylinderTransform(input, destination, number_of_angles, delta_angle_in_degrees, relative_center_x, relative_center_z);
// show result destinationImagePlus = clij2.pull(destination); destinationImagePlus.show(); // cleanup memory on GPU clij2.release(input); clij2.release(destination);
% init CLIJ and GPU clij2 = init_clatlab(); % get input parameters input = clij2.pushMat(input_matrix); destination = clij2.create(input); number_of_angles = 10; delta_angle_in_degrees = 1.0; relative_center_x = 2.0; relative_center_z = 3.0;
% Execute operation on GPU clij2.cylinderTransform(input, destination, number_of_angles, delta_angle_in_degrees, relative_center_x, relative_center_z);
% show result destination = clij2.pullMat(destination) % cleanup memory on GPU clij2.release(input); clij2.release(destination);
// init CLIJ and GPU importClass(net.haesleinhuepf.clicy.CLICY); importClass(Packages.icy.main.Icy); clij2 = CLICY.getInstance(); // get input parameters input_sequence = getSequence(); input = clij2.pushSequence(input_sequence); destination = clij2.create(input); number_of_angles = 10; delta_angle_in_degrees = 1.0; relative_center_x = 2.0; relative_center_z = 3.0;
// Execute operation on GPU clij2.cylinderTransform(input, destination, number_of_angles, delta_angle_in_degrees, relative_center_x, relative_center_z);
// show result destination_sequence = clij2.pullSequence(destination) Icy.addSequence(destination_sequence); // cleanup memory on GPU clij2.release(input); clij2.release(destination);