GPU accelerated image processing for everyone
Flips an image in X, Y and/or Z direction depending on if flip_x, flip_y and/or flip_z are set to true or false.
Category: Transformations
Availability: Available in Fiji by activating the update sites clij and clij2. This function is part of clij2_-2.5.0.1.jar.
Ext.CLIJ2_flip3D(Image source, Image destination, Boolean flip_x, Boolean flip_y, Boolean flip_z);
// init CLIJ and GPU import net.haesleinhuepf.clij2.CLIJ2; import net.haesleinhuepf.clij.clearcl.ClearCLBuffer; CLIJ2 clij2 = CLIJ2.getInstance(); // get input parameters ClearCLBuffer source = clij2.push(sourceImagePlus); destination = clij2.create(source); boolean flip_x = true; boolean flip_y = false; boolean flip_z = false;
// Execute operation on GPU clij2.flip3D(source, destination, flip_x, flip_y, flip_z);
// show result destinationImagePlus = clij2.pull(destination); destinationImagePlus.show(); // cleanup memory on GPU clij2.release(source); clij2.release(destination);
% init CLIJ and GPU clij2 = init_clatlab(); % get input parameters source = clij2.pushMat(source_matrix); destination = clij2.create(source); flip_x = true; flip_y = false; flip_z = false;
% Execute operation on GPU clij2.flip3D(source, destination, flip_x, flip_y, flip_z);
% show result destination = clij2.pullMat(destination) % cleanup memory on GPU clij2.release(source); clij2.release(destination);
// init CLIJ and GPU importClass(net.haesleinhuepf.clicy.CLICY); importClass(Packages.icy.main.Icy); clij2 = CLICY.getInstance(); // get input parameters source_sequence = getSequence(); source = clij2.pushSequence(source_sequence); destination = clij2.create(source); flip_x = true; flip_y = false; flip_z = false;
// Execute operation on GPU clij2.flip3D(source, destination, flip_x, flip_y, flip_z);
// show result destination_sequence = clij2.pullSequence(destination) Icy.addSequence(destination_sequence); // cleanup memory on GPU clij2.release(source); clij2.release(destination);
import pyclesperanto_prototype as cle cle.flip(source, destination, flip_x, flip_y, flip_z)