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floodFillDiamond

By Robert Haase translated original work by Ignacio Arganda-Carreras

Replaces recursively all pixels of value a with value b if the pixels have a neighbor with value b.

Usage in ImageJ macro

Ext.CLIJ2_floodFillDiamond(Image source, Image destination, Number value_to_replace, Number value_replacement);

Usage in Java

clij2.floodFillDiamond(source, destination, value_to_replace, value_replacement);
// init CLIJ and GPU
import net.haesleinhuepf.clij2.CLIJ2;
import net.haesleinhuepf.clij.clearcl.ClearCLBuffer;
CLIJ2 clij2 = CLIJ2.getInstance();

// get input parameters
ClearCLBuffer source = clij2.push(sourceImagePlus);
destination = clij2.create(source);
float value_to_replace = 1.0;
float value_replacement = 2.0;
// Execute operation on GPU
clij2.floodFillDiamond(source, destination, value_to_replace, value_replacement);
//show result
destinationImagePlus = clij2.pull(destination);
destinationImagePlus.show();

// cleanup memory on GPU
clij2.release(source);
clij2.release(destination);

Usage in Matlab

clij2.floodFillDiamond(source, destination, value_to_replace, value_replacement);
% init CLIJ and GPU
clij2 = init_clatlab();

% get input parameters
source = clij2.pushMat(source_matrix);
destination = clij2.create(source);
value_to_replace = 1.0;
value_replacement = 2.0;
% Execute operation on GPU
clij2.floodFillDiamond(source, destination, value_to_replace, value_replacement);
% show result
destination = clij2.pullMat(destination)

% cleanup memory on GPU
clij2.release(source);
clij2.release(destination);

Usage in Icy

clij2.floodFillDiamond(source, destination, value_to_replace, value_replacement);
// init CLIJ and GPU
importClass(net.haesleinhuepf.clicy.CLICY);
importClass(Packages.icy.main.Icy);

clij2 = CLICY.getInstance();

// get input parameters
source_sequence = getSequence();
source = clij2.pushSequence(source_sequence);
destination = clij2.create(source);
value_to_replace = 1.0;
value_replacement = 2.0;
// Execute operation on GPU
clij2.floodFillDiamond(source, destination, value_to_replace, value_replacement);
// show result
destination_sequence = clij2.pullSequence(destination)
Icy.addSequence(destination_sequence);
// cleanup memory on GPU
clij2.release(source);
clij2.release(destination);

License terms

Code was translated from

Skeletonize3D plugin for ImageJ(C).
Copyright (C) 2008 Ignacio Arganda-Carreras

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation (http://www.gnu.org/licenses/gpl.txt )

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

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