GPU accelerated image processing for everyone
Applies a scaling operation using linear interpolation to generate an image stack with a given isotropic voxel size.
Category: Transformations
Availability: Available in Fiji by activating the update sites clij and clij2. This function is part of clij2_-2.5.0.1.jar.
Ext.CLIJ2_makeIsotropic(Image input, Image destination, Number original_voxel_size_x, Number original_voxel_size_y, Number original_voxel_size_z, Number new_voxel_size);
// init CLIJ and GPU import net.haesleinhuepf.clij2.CLIJ2; import net.haesleinhuepf.clij.clearcl.ClearCLBuffer; CLIJ2 clij2 = CLIJ2.getInstance(); // get input parameters ClearCLBuffer input = clij2.push(inputImagePlus); destination = clij2.create(input); float original_voxel_size_x = 1.0; float original_voxel_size_y = 2.0; float original_voxel_size_z = 3.0; float new_voxel_size = 4.0;
// Execute operation on GPU clij2.makeIsotropic(input, destination, original_voxel_size_x, original_voxel_size_y, original_voxel_size_z, new_voxel_size);
// show result destinationImagePlus = clij2.pull(destination); destinationImagePlus.show(); // cleanup memory on GPU clij2.release(input); clij2.release(destination);
% init CLIJ and GPU clij2 = init_clatlab(); % get input parameters input = clij2.pushMat(input_matrix); destination = clij2.create(input); original_voxel_size_x = 1.0; original_voxel_size_y = 2.0; original_voxel_size_z = 3.0; new_voxel_size = 4.0;
% Execute operation on GPU clij2.makeIsotropic(input, destination, original_voxel_size_x, original_voxel_size_y, original_voxel_size_z, new_voxel_size);
% show result destination = clij2.pullMat(destination) % cleanup memory on GPU clij2.release(input); clij2.release(destination);
// init CLIJ and GPU importClass(net.haesleinhuepf.clicy.CLICY); importClass(Packages.icy.main.Icy); clij2 = CLICY.getInstance(); // get input parameters input_sequence = getSequence(); input = clij2.pushSequence(input_sequence); destination = clij2.create(input); original_voxel_size_x = 1.0; original_voxel_size_y = 2.0; original_voxel_size_z = 3.0; new_voxel_size = 4.0;
// Execute operation on GPU clij2.makeIsotropic(input, destination, original_voxel_size_x, original_voxel_size_y, original_voxel_size_z, new_voxel_size);
// show result destination_sequence = clij2.pullSequence(destination) Icy.addSequence(destination_sequence); // cleanup memory on GPU clij2.release(input); clij2.release(destination);