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sphereTransform

Turns an image stack in XYZ cartesian coordinate system to an AID polar coordinate system.

A corresponds to azimut,I to inclination and D to the distance from the center.Thus, going in virtual Z direction (actually D) in the resulting stack, you go from the center to theperiphery.

Category: Transformations

Availability: Available in Fiji by activating the update sites clij and clij2. This function is part of clijx_-0.30.1.22.jar.

Usage in ImageJ macro

Ext.CLIJx_sphereTransform(Image input, Image destination, Number number_of_angles, Number delta_angle_in_degrees, Number relative_center_x, Number relative_center_y, Number relative_center_z);

Usage in object oriented programming languages

Java
// init CLIJ and GPU
import net.haesleinhuepf.clijx.CLIJx;
import net.haesleinhuepf.clij.clearcl.ClearCLBuffer;
CLIJx clijx = CLIJx.getInstance();

// get input parameters
ClearCLBuffer input = clijx.push(inputImagePlus);
destination = clijx.create(input);
int number_of_angles = 10;
float delta_angle_in_degrees = 1.0;
float relative_center_x = 2.0;
float relative_center_y = 3.0;
float relative_center_z = 4.0;
// Execute operation on GPU
clijx.sphereTransform(input, destination, number_of_angles, delta_angle_in_degrees, relative_center_x, relative_center_y, relative_center_z);
// show result
destinationImagePlus = clijx.pull(destination);
destinationImagePlus.show();

// cleanup memory on GPU
clijx.release(input);
clijx.release(destination);
Matlab
% init CLIJ and GPU
clijx = init_clatlabx();

% get input parameters
input = clijx.pushMat(input_matrix);
destination = clijx.create(input);
number_of_angles = 10;
delta_angle_in_degrees = 1.0;
relative_center_x = 2.0;
relative_center_y = 3.0;
relative_center_z = 4.0;
% Execute operation on GPU
clijx.sphereTransform(input, destination, number_of_angles, delta_angle_in_degrees, relative_center_x, relative_center_y, relative_center_z);
% show result
destination = clijx.pullMat(destination)

% cleanup memory on GPU
clijx.release(input);
clijx.release(destination);

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