GPU accelerated image processing for everyone
Converts a touch matrix in an adjacency matrix
Categories: Transformations, Graphs
Availability: Available in Fiji by activating the update sites clij and clij2. This function is part of clij2_-2.5.0.1.jar.
Ext.CLIJ2_touchMatrixToAdjacencyMatrix(Image touch_matrix, Image adjacency_matrix);
// init CLIJ and GPU import net.haesleinhuepf.clij2.CLIJ2; import net.haesleinhuepf.clij.clearcl.ClearCLBuffer; CLIJ2 clij2 = CLIJ2.getInstance(); // get input parameters ClearCLBuffer touch_matrix = clij2.push(touch_matrixImagePlus); ClearCLBuffer adjacency_matrix = clij2.push(adjacency_matrixImagePlus);
// Execute operation on GPU clij2.touchMatrixToAdjacencyMatrix(touch_matrix, adjacency_matrix);
// show result // cleanup memory on GPU clij2.release(touch_matrix); clij2.release(adjacency_matrix);
% init CLIJ and GPU clij2 = init_clatlab(); % get input parameters touch_matrix = clij2.pushMat(touch_matrix_matrix); adjacency_matrix = clij2.pushMat(adjacency_matrix_matrix);
% Execute operation on GPU clij2.touchMatrixToAdjacencyMatrix(touch_matrix, adjacency_matrix);
% show result % cleanup memory on GPU clij2.release(touch_matrix); clij2.release(adjacency_matrix);
// init CLIJ and GPU importClass(net.haesleinhuepf.clicy.CLICY); importClass(Packages.icy.main.Icy); clij2 = CLICY.getInstance(); // get input parameters touch_matrix_sequence = getSequence(); touch_matrix = clij2.pushSequence(touch_matrix_sequence); adjacency_matrix_sequence = getSequence(); adjacency_matrix = clij2.pushSequence(adjacency_matrix_sequence);
// Execute operation on GPU clij2.touchMatrixToAdjacencyMatrix(touch_matrix, adjacency_matrix);
// show result // cleanup memory on GPU clij2.release(touch_matrix); clij2.release(adjacency_matrix);
import pyclesperanto_prototype as cle cle.touch_matrix_to_adjacency_matrix(touch_matrix, adjacency_matrix)