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averageDistanceOfTouchingNeighbors

Takes a touch matrix and a distance matrix to determine the average distance of touching neighbors for every object.

Categories: Graphs, Measurements

averageDistanceOfTouchingNeighbors often follows after

averageDistanceOfTouchingNeighbors is often followed by

Usage in ImageJ macro

Ext.CLIJ2_averageDistanceOfTouchingNeighbors(Image distance_matrix, Image touch_matrix, Image average_distancelist_destination);

Usage in object oriented programming languages

Java
// init CLIJ and GPU
import net.haesleinhuepf.clij2.CLIJ2;
import net.haesleinhuepf.clij.clearcl.ClearCLBuffer;
CLIJ2 clij2 = CLIJ2.getInstance();

// get input parameters
ClearCLBuffer distance_matrix = clij2.push(distance_matrixImagePlus);
ClearCLBuffer touch_matrix = clij2.push(touch_matrixImagePlus);
average_distancelist_destination = clij2.create(distance_matrix);
// Execute operation on GPU
clij2.averageDistanceOfTouchingNeighbors(distance_matrix, touch_matrix, average_distancelist_destination);
// show result
average_distancelist_destinationImagePlus = clij2.pull(average_distancelist_destination);
average_distancelist_destinationImagePlus.show();

// cleanup memory on GPU
clij2.release(distance_matrix);
clij2.release(touch_matrix);
clij2.release(average_distancelist_destination);
Matlab
% init CLIJ and GPU
clij2 = init_clatlab();

% get input parameters
distance_matrix = clij2.pushMat(distance_matrix_matrix);
touch_matrix = clij2.pushMat(touch_matrix_matrix);
average_distancelist_destination = clij2.create(distance_matrix);
% Execute operation on GPU
clij2.averageDistanceOfTouchingNeighbors(distance_matrix, touch_matrix, average_distancelist_destination);
% show result
average_distancelist_destination = clij2.pullMat(average_distancelist_destination)

% cleanup memory on GPU
clij2.release(distance_matrix);
clij2.release(touch_matrix);
clij2.release(average_distancelist_destination);
Icy JavaScript
// init CLIJ and GPU
importClass(net.haesleinhuepf.clicy.CLICY);
importClass(Packages.icy.main.Icy);

clij2 = CLICY.getInstance();

// get input parameters
distance_matrix_sequence = getSequence();
distance_matrix = clij2.pushSequence(distance_matrix_sequence);
touch_matrix_sequence = getSequence();
touch_matrix = clij2.pushSequence(touch_matrix_sequence);
average_distancelist_destination = clij2.create(distance_matrix);
// Execute operation on GPU
clij2.averageDistanceOfTouchingNeighbors(distance_matrix, touch_matrix, average_distancelist_destination);
// show result
average_distancelist_destination_sequence = clij2.pullSequence(average_distancelist_destination)
Icy.addSequence(average_distancelist_destination_sequence);
// cleanup memory on GPU
clij2.release(distance_matrix);
clij2.release(touch_matrix);
clij2.release(average_distancelist_destination);

Example notebooks

tribolium_morphometry

Example scripts

tribolium_morphometry.ijm

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