CLIJ2

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create3D

Allocated memory for a new 3D image in the GPU memory.

BitDepth must be 8 (unsigned byte), 16 (unsigned short) or 32 (float).

create3D often follows after

create3D is often followed by

Usage in ImageJ macro

Ext.CLIJ2_create3D(Image destination, Number width, Number height, Number depth, Number bitDepth);

Example notebooks

tribolium_morphometry

Example scripts

addImages3D.ijm
allocateBigImages.ijm
division_visualisation.ijm
process_5D_stack.ijm
rotateFree.ijm
rotateOverwriteOriginal.ijm
rotating_sphere.ijm
scaleFree.ijm
translate.ijm
tribolium_morphometry.ijm

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