GPU accelerated image processing for everyone
Extended depth of focus projection maximizing local pixel intensity variance.
The sigma parameter allows controlling an Gaussian blur which should smooth the altitude map.
Category: Projections
Availability: Available in Fiji by activating the update sites clij and clij2. This function is part of clij2_-2.5.0.1.jar.
Ext.CLIJ2_extendedDepthOfFocusVarianceProjection(Image source, Image destination, Number radius_x, Number radius_y, Number sigma);
// init CLIJ and GPU import net.haesleinhuepf.clij2.CLIJ2; import net.haesleinhuepf.clij.clearcl.ClearCLBuffer; CLIJ2 clij2 = CLIJ2.getInstance(); // get input parameters ClearCLBuffer source = clij2.push(sourceImagePlus); destination = clij2.create(source); int radius_x = 10; int radius_y = 20; float sigma = 1.0;
// Execute operation on GPU clij2.extendedDepthOfFocusVarianceProjection(source, destination, radius_x, radius_y, sigma);
// show result destinationImagePlus = clij2.pull(destination); destinationImagePlus.show(); // cleanup memory on GPU clij2.release(source); clij2.release(destination);
% init CLIJ and GPU clij2 = init_clatlab(); % get input parameters source = clij2.pushMat(source_matrix); destination = clij2.create(source); radius_x = 10; radius_y = 20; sigma = 1.0;
% Execute operation on GPU clij2.extendedDepthOfFocusVarianceProjection(source, destination, radius_x, radius_y, sigma);
% show result destination = clij2.pullMat(destination) % cleanup memory on GPU clij2.release(source); clij2.release(destination);
// init CLIJ and GPU importClass(net.haesleinhuepf.clicy.CLICY); importClass(Packages.icy.main.Icy); clij2 = CLICY.getInstance(); // get input parameters source_sequence = getSequence(); source = clij2.pushSequence(source_sequence); destination = clij2.create(source); radius_x = 10; radius_y = 20; sigma = 1.0;
// Execute operation on GPU clij2.extendedDepthOfFocusVarianceProjection(source, destination, radius_x, radius_y, sigma);
// show result destination_sequence = clij2.pullSequence(destination) Icy.addSequence(destination_sequence); // cleanup memory on GPU clij2.release(source); clij2.release(destination);