GPU accelerated image processing for everyone

Computes a radial projection of an image stack.

Starting point for the line is the given point in any X/Y-plane of a given input image stack. Furthermore, radius of the resulting projection must be given and scaling factors in X and Y in case pixels are not isotropic.This operation is similar to ImageJs ‘Radial Reslice’ method but offers less flexibility.

- resliceRadial (2)
- topHatBox (2)
- resliceTop (4)

- maximumXProjection (4)
- resliceLeft (2)
- resliceRadial (2)

```
Ext.CLIJ2_resliceRadial(Image source, Image destination, Number numberOfAngles, Number angleStepSize, Number startAngleDegrees, Number centerX, Number centerY, Number scaleFactorX, Number scaleFactorY);
```

drosophila_max_cylinder_projection

drosophila_max_cylinder_projection.ijm